The Will to Act.

Introducing Natura-1:
Scaling general dexterous manipulation through human experience

  1. (1)Introducing Natura-1
  2. (2)Everything Has to Scale
  3. (3)Real-World Capabilities
  4. (4)Built to Scale
  5. (5)The Work Ahead
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Natura-1 is our first general foundation model for the physical world. It is a single model that follows plain language instructions zero-shot and carries them out with dexterous hands.

At Nature Will, our mission is to solve general physical intelligence, building foundation models that learn directly from human experience, master general dexterous manipulation, and generalize across the physical world. That physical world was shaped by and for the human hand: we made tools to fit our hands, then used those tools to make everything else. In such a world, no machine can be truly general without being dexterous.

Yet enabling a general foundation model to control high-degree-of-freedom (DoF) dexterous hands remains a major challenge in physical intelligence. Contact dynamics leave little room for error, and the action space grows exponentially with the number of hand joints. As a result, prior work has largely focused on either general-purpose policies for simple grippers or task-specific systems for dexterous manipulation.

Today, we are introducing Natura-1, our first general foundation model for the physical world. Natura-1 is a 50-billion-parameter mixture-of-experts (MoE) model pretrained on more than one million hours of egocentric human experience. It takes in language and vision and drives 20-DoF dexterous hands within a 100-millisecond control loop. On top of this foundation, we conduct efficient post-training on a limited amount of robot data to adapt pretrained world knowledge to dexterous manipulation, yielding a model that generalizes to a wide range of unseen scenarios. Natura-1 follows complex natural-language instructions zero-shot, reasoning through spatial constraints, multi-object relationships, and negative conditions. It can also autonomously carry out long, continuous workflows, including folding delicate, deformable materials, rendering calligraphy with compliant brushstrokes, and switching tools on the fly across multi-stage tasks.

Together, these results offer early evidence that a single foundation model can learn dexterous skills from human experience and apply them to unfamiliar tasks and environments. Rather than engineering a separate solution for every task, we aim to expand these capabilities by learning from human experience at greater scale.

A general model is only as general as its experience. The physical world is too varied to be covered by designed tasks or hand-built skills, so the goal is simple to state: train a very large model, using substantial computing resources, with data that spans as many environments and tasks as possible. Larger models and more compute are not enough. To generalize across the physical world, a model needs experience as varied as the world itself.

Before building anything, we therefore asked where physical experience exists at this scale. At present, robots cannot provide it. Robot data collection is bounded by robot capability: a robot can only gather data in settings where it already works, and it can only work in settings where data already exists. Humans, by contrast, already operate across virtually every environment and task, with their hands central to much of that activity. This is why Natura-1 learns from human experience, and why it is designed for dexterous hands.

Training on human data at this scale required building the full stack in-house. Our data infrastructure manages tens of petabytes in a unified lakehouse, with a throughput of hundreds of thousands of hours of egocentric video per week. It deduplicates footage at both the video and clip level across all sources, and screens for visual and sensor anomalies. It also enforces per-task quotas that keep the distribution close to real human activity. We then recover dense 3D hand poses from monocular and stereo video. Each activity is annotated hierarchically, from its overall goal down to subtasks and individual steps. While no robot hand maps exactly onto the human hand, anthropomorphic dexterous hands offer the closest correspondence available today. After filtering, the curated corpus comprises one million hours of language-conditioned action trajectories.

We train on this data with an in-house distributed engine co-designed with a 50-billion-parameter mixture-of-experts (MoE) architecture, developed to unify visual world modeling and action generation. Batches stream directly from object storage without relying on a shared file system, and custom attention kernels considerably outperform general baselines such as FlexAttention on our workloads. The stack sustains over 50% Model FLOPs Utilization (MFU) across long-running jobs on hundreds of GPUs. Following pretraining, a limited amount of robot manipulation data is sufficient to adapt the model to a physical robot hand. At inference, a Rust orchestrator layer overlaps observation streaming, computation, and action transfer, while fused CUDA kernels trim latency on the critical path. Together, they maintain a strict 100-millisecond observation-to-action loop on physical hardware. Natura-1 is among the first models trained on this stack, and each of its components has been designed to scale further.

Every video and every result that follows comes from a single foundation model: Natura-1.†

† Six long-horizon tasks, marked †, use additional tuning on top of Natura-1; all other results share the same weights.

We evaluate Natura-1 on physical dual-arm robots with dexterous hands. We begin with a benchmark that measures dexterous manipulation along twelve capability dimensions. We then test how precisely, and for how long, a single policy can carry out multi-step tasks without human intervention. These tasks last several minutes and require both fine hand control and coordinated action from start to finish. Next we test zero-shot generalization: whether Natura-1 can follow open-ended language instructions on tasks it was never trained to perform. The last part covers something we did not plan to measure at all: actions the model came up with on its own when a task did not go as expected.

Taken together, these results show that a single foundation model can be both dexterous and general. They also give an early glimpse at physical capabilities that emerge at scale without being designed in.

3.1Benchmarking dexterous manipulation

The absence of a publicly recognized dexterous-hand foundation model makes a strictly like-for-like baseline unavailable, so we select two representative baselines spanning different paradigms: π0.5, a well-established vision-language-action (VLA) foundation model, and GPT-6-Astra, a frontier large multimodal model that we use directly as a coding-based policy. On our dual-arm platform (ROKAE AR5 with Wuji hands), neither baseline produces a scored result: π0.5 fails even after being fine-tuned on our dexterous-hand robot data, and GPT-6-Astra fails to score within the 60-minute per-task time limit. We also evaluate both baselines on the ARX AC One dual-arm gripper platform, first fine-tuning π0.5 on gripper demonstrations covering exactly the same general tasks as Natura-1's dexterous-hand training set. Under this setting, π0.5 and GPT-6-Astra score 13.5 and 16.7 with grippers, respectively, whereas Natura-1 scores 53.4 (Base) and 59.1 (Agentic) with 20-DoF dexterous hands.

The four tasks below illustrate the principle behind the benchmark: none of them appears in Natura-1's post-training data, and neither do their scenes, objects, or action combinations. All evaluations use a single fixed training set of real-robot trajectories, with no task-specific tuning for these tasks; every result therefore reflects generalization rather than recall. Each execution is shown alongside the closest demonstrations retrieved from the training set, allowing readers to understand the benchmark's design and judge how much each task differs from the model's training experience.

THE ANATOMY OF GENERALIZATION
01 / 04
BENCHMARK TASK 01 / 04

Tray loading & transport

0:33 FILM
Compositional GeneralizationTool & Object GeneralizationSpatial & Scene Generalization
Natura-1 · ZERO-SHOT EXECUTION

Instruction: Place the red apple in the blue bowl, set the pink bottle on the tray, and carry the loaded tray to the blue placemat.

Natura-1 places the items on the middle tray and carries it with both arms without moving the tray beside it. The training examples show separate actions, such as picking up a fruit and carrying a tray that is already loaded. Here, the model generalizes to grasping the bottle and combines these actions in a different table layout. It also keeps the loaded tray balanced and avoids the tray beside it.

3.2Long-horizon execution with dexterous hands

While the benchmark evaluates capabilities separately, real-world tasks require them to work together in one continuous workflow. Everyday work involves more than picking and placing rigid objects: soft materials change shape, elastic parts spring back, and tools demand steady, carefully controlled pressure. Grippers can handle some of these tasks with specialized fixtures or attachments, but dexterous hands offer greater flexibility. The palm can support soft materials, the web between the thumb and index finger stabilizes tool handles, and the fingers can adjust their grip, hold elastic parts in place, and coordinate handoffs. As these actions change an object's shape, how it is supported, and its contact conditions, the model must continually adjust its grip and motion based on feedback rather than follow a fixed trajectory.

With task-specific tuning, Natura-1 demonstrates sustained autonomous execution across workflows that combine precise manipulation with multi-step coordination. The six demonstrations below show continuous, single-take autonomous workflows, several lasting multiple minutes without human intervention. Each requires a single policy to handle diverse materials and changing contact conditions, including pouring liquids, scooping items, handling flexible objects, using various tools, and precisely aligning parts.

WORKFLOW 01 / 06

Making wontons†

Supporting a soft wrapper while shaping it

A wonton wrapper changes shape with contact. The hands must support the thin sheet and filling while leaving the edges free to fold. Natura-1 separates one wrapper from the stack, cups its left palm beneath it, and adds filling with a long-handled tool in its right hand. After setting down the tool, Natura-1 uses both hands to fold and seal the wrapper, then places the wonton on a plate. It adjusts how its hands support and press the wrapper as its shape changes, applying enough pressure to close the edges without tearing the wrapper or squeezing out the filling.

SIX COMPLETE WORKFLOWS
01 / 06

3.3Zero-shot generalization and instruction following

In this section, we set aside the structure of the benchmark and test Natura-1 zero-shot on open-ended instructions. Every trial below was recorded during our researchers' day-to-day interactions with the robot: spontaneous, unscripted prompts, many of them deliberately extreme, with no reference trajectories to guide execution. The actions, manipulation strategies, objects, and scene backgrounds all differ from anything in Natura-1's robot training data. Many of the tasks are unusual even by everyday standards: objects used and arranged in unconventional ways, instructions that exclude certain choices, and physical disturbances throughout execution.

The two preceding sections test complementary properties. The long-horizon workflows demonstrate the depth of a trained skill: how precise and how sustained execution can become after task-specific tuning. The benchmark establishes zero-shot physical generalization under controlled conditions. Real-world instruction following depends on the latter. When people give a robot instructions in their own words, they will naturally ask it to handle unfamiliar objects, arrangements, and physical challenges. A policy that cannot generalize physically to such conditions fails before instruction following even begins. The question in this section is whether that generalization holds without the guardrails of a structured benchmark, when the language is open and the task unconstrained.

In these trials, language defines the goal, and real-world feedback guides the motion. When objects move, contact conditions change, or execution is disrupted, Natura-1 adjusts its actions and continues to pursue the instructed goal rather than abandoning it. This demonstrates closed-loop instruction following beyond fixed scenes and familiar routines.

Instruction: Grasp the toothbrush case with your left hand and the water bottle with your right hand, then put both in the bin at the same time.

Left hand first

Instruction: First use your left hand to pick up the toothbrush case and put it in the bin, then use your right hand to pick up the water bottle and put it in the bin.

Right hand first

Instruction: First use your right hand to pick up the water bottle and put it in the bin, then use your left hand to pick up the toothbrush case and put it in the bin.

Simultaneous action or either hand order

Natura-1 regulates the limb coordination of its arms purely through language, as evidenced across three contrasting trials with a toothbrush case, a small beverage bottle, and a bin. When directed to clear the items in sequence, specifying either left-hand or right-hand priority, the robot strictly respects the temporal constraint and serializes execution. More remarkably, asking a robot to retrieve and transport two distinct objects simultaneously is an uncommon request. Yet Natura-1 faithfully adheres to the prompt. By translating verbal constraints directly into either sequential steps or simultaneous bimanual execution, Natura-1 shows high-fidelity instruction following.

Strong instruction-following capabilities enable users to interact naturally with Natura-1, giving it the potential to become part of everyday life and turn the users' intentions into action. The video below presents a complete, nearly 30-minute recording of our everyday interactions with Natura-1, filmed in a single continuous take.

3.4Emergent behaviors beyond predefined capabilities

This final section covers behaviors we did not set out to test. Dexterous control, instruction following, and long-horizon planning are the capabilities we deliberately built and measured. In daily interactions with Natura-1, however, we observe novel manipulation behaviors that our evaluations were not designed to capture. These behaviors emerge when the model encounters unfamiliar situations or difficulties during a task. Even without explicit guidance from robot demonstrations, it develops new approaches to continue working toward the goal.

When a grasp fails, a tool is unfamiliar, or the direct path is blocked, Natura-1 can find an alternative strategy: sliding a card over the edge of a yellow box to create a graspable overhang, using a rod to pull an object within reach, or turning its wrist mid-air to steady a toppling stack. None of these intermediate steps is specified in the prompt, and none appears in the robot demonstrations. The model devises them in response to the physical situation at hand.

We regard these behaviors as an early sign of more general physical intelligence. Learning from diverse human experience at scale appears to equip the model with an implicit understanding of physical mechanics, sufficient to invent solutions to unfamiliar problems rather than merely interpolate between previously seen trajectories.

Sustained dexterous workflows and zero-shot generalization do not happen by accident. They are the physical expressions of a learning system designed from the ground up to scale. Human experience is abundant but raw. Turning it into robot action takes three components: data that pairs each recording with language and action supervision, infrastructure that trains at scale and serves within a 100-millisecond control loop, and a model that learns the most from every trajectory. We design the three together, so that more experience translates into better action.

4.1Data

Physical intelligence requires learning from the breadth and structure of human experience. We build an end-to-end data system that continuously transforms human experience into training-ready video-language-action trajectories. The system integrates data acquisition, processing, annotation, distribution analysis, and large-scale infrastructure, enabling us to expand coverage while maintaining data quality as the dataset grows.

The foundation of this system is a large-scale and diverse human experience dataset. Our model is trained on 1 million hours of egocentric human data, consisting of 61,702,471 episodes, 317,842 tasks, and 14,286 scenes. The dataset is primarily built through controlled data acquisition, complemented by large-scale internet ego videos that further expand coverage. It includes monocular, stereo, and multi-camera recordings, as well as wrist-mounted views for fine-grained manipulation.

Scaling Human Experience Collection. Controlled data acquisition provides direct control over experience coverage. However, large-scale collection naturally favors simple and repeatable tasks, while complex activities requiring more preparation or specialized settings are often underrepresented.

We organize acquisition around a structured task taxonomy covering tasks, scenes, and interaction patterns. An agentic workflow backed by a database uses semantic retrieval to map data vendor proposals to our taxonomy, analyze existing coverage, and adjust acquisition priorities toward underrepresented areas. To further expand coverage beyond manually planned acquisition, we incorporate large-scale internet ego videos capturing naturally occurring human activities. These videos provide broader exposure to scenes, objects, and interaction patterns that are difficult to enumerate through controlled collection, further increasing the diversity of human experience represented in the dataset.

Transforming Human Experience into Training Signals. Raw first-person recordings contain rich behavioral information, but the information required for learning is often implicit. Our data pipeline transforms these observations into structured video-language-action trajectories through cleaning and annotation. Each processing operator is evaluated and refined using human-designed benchmarks to ensure reliable training signals.

1. Cleaning. We apply a unified cleaning pipeline across all data sources. We deduplicate the dataset using visual features, removing duplicate videos, overlapping segments, and highly similar clips across data vendors and internet sources. We also validate raw video and sensor data for completeness, readability, continuity, and temporal consistency. For internet ego videos, we further process the data to handle the variability of online content. Shot segmentation, hand visibility checks, model-based quality scoring, and VLM-based evaluation are combined to identify segments suitable for annotation and training.

2. Motion Reconstruction. Turning real-world first-person recordings into reliable motion labels is challenging. To address this challenge, we develop an in-house motion labeling pipeline for monocular and stereo ego videos. Through iterative improvements across data collection, training, and evaluation, the pipeline reconstructs dense hand and body motion from real-world recordings and transforms them into a unified representation. Our motion labels achieve a 41% reduction in MPJPE compared with existing open-source approaches on an internal benchmark with motion capture ground truth, providing reliable supervision for learning physical behaviors.

3. Language Annotation. Physical tasks are structured expressions of human intent, involving goals, intermediate steps, and interactions with the surrounding world. Capturing this structure requires supervision that goes beyond isolated action descriptions. Our annotation workflow uses an agentic architecture that shares context about each episode. The resulting annotations keep descriptions of task goals, intermediate steps, and individual actions consistent while capturing how interactions with objects and environments evolve over time.

Measuring and Steering the Experience Distribution. Large-scale datasets cannot be treated as static collections of examples. As the dataset grows, we need to understand what experience has been captured and how it aligns with training objectives.

Starting from semantic embeddings, we combine clustering algorithms and VLM-based semantic analysis to organize data into hierarchical structures, including task and scene trees. These structures reveal overrepresented and underrepresented regions of the experience distribution. With these insights, we continuously refine sampling strategies and data acquisition priorities, creating a feedback loop between dataset composition and model development.

Scaling the Data System for Continuous Growth. As the dataset grows, managing the full lifecycle of data—from acquisition and processing to training consumption—requires a unified infrastructure layer. Our data infrastructure provides scalable execution and reliable data management for the large-scale processing pipeline.

In the execution layer, we build a highly parallel pipeline based on Kubernetes. Elastic scheduling, automatic scaling, and failure recovery allow the system to adapt to changing workloads across different processing stages while maintaining reliable execution.

In the storage and management layer, we use Lakehouse to unify raw videos, sensor data, and intermediate processing artifacts. The platform currently manages tens of PB of data, providing a shared foundation for connecting processing stages and enabling efficient data selection for training.

The system processes 350,000 hours of ego data per week and scales linearly with additional compute resources. This capability enables continuous iteration across data acquisition, processing, and model development, allowing the dataset to grow while maintaining quality, coverage, and operational efficiency.

4.2Infrastructure

Physical foundation models present two distinct computational demands: high-throughput training on large-scale multimodal trajectories, and real-time inference for physical robots within a strict 100-millisecond control-loop budget. The former requires sustained efficiency across distributed compute; the latter requires precise control of latency throughout the execution path.

Standard distributed frameworks — built primarily for language modeling or offline batch inference — can introduce abstraction layers, memory overhead, and scheduling latency that are poorly suited to real-time physical interaction. Meeting both demands requires coordinated design across data pipelines, distributed execution, memory management, and GPU computation.

We built our training, inference, and GPU kernel frameworks in-house from scratch. On the inference side, we rewrote critical components in Rust—from the orchestrator control plane to the tensor runtime that executes the model—to reduce CPU overhead and keep GPUs saturated. On the training side, the stack is designed around the scale of our models and data. Across both, custom fused GPU kernels accelerate the most performance-critical operators. Sharing the same operator implementations across training and inference helps maintain numerical consistency and preserve model accuracy in deployment. Training and inference are designed together, so the path from large-scale learning to real-time control on physical robots is optimized end to end.

Training. Our training system combines a lightweight, modular architecture with the operational capabilities needed for sustained production runs. Clear interfaces between model recipes, data processing, optimization, and distributed execution let researchers introduce new architectures and learning objectives within an established training workflow.

This approach shortens the path from a working prototype to large-scale training. Research code retains the flexibility of native PyTorch while benefiting from established support for distributed execution, precision management, compilation, evaluation, and recovery. Infrastructure improvements carry forward into subsequent experiments as model scale and research complexity grow, without requiring researchers to repeatedly rebuild the training system.

For large-scale multimodal trajectories, we design data organization and compute scheduling together. Our purpose-built data pipeline sustains high-throughput training at scale, with an optimized data loader that avoids data-loading stalls even when reading from remote object storage. Distributed parallelism and memory optimizations extend these benefits to larger models and longer contexts. In our measured production configuration, MFU exceeds 50% and GPU utilization reaches 98%, turning more of the available compute into useful learning.

Our training infrastructure safeguards accumulated progress, allowing long-running experiments to resume reliably after interruptions. Integrated evaluation, monitoring, and profiling give researchers a clear view of model quality and system performance, helping them diagnose failures, identify bottlenecks, and improve subsequent runs.

Inference. Robot inference is a continuous process. Our inference framework serves multiple physical robots concurrently, with observations arriving asynchronously at any time. Each robot’s context must persist across requests, and every response must fit within its control budget. Our serving runtime therefore manages session state, resource ownership, and execution orchestration as core responsibilities.

A dedicated Rust control plane manages connections, request validation, preprocessing, and orchestration, while GPU workers execute coordinated inference steps. This separation allows request handling to progress independently of model computation, with each layer optimized for its own workload.

The runtime reduces repeated work through GPU-resident state, reusable caches, and captured execution graphs. Control messages and bulk payloads take separate paths, keeping orchestration lightweight and avoiding unnecessary data movement. Unified execution plans coordinate workers across GPUs, while completion reports keep session updates in step with completed computation. Device placement, communication, and cache management further reduce overhead along the critical path.

By optimizing the full serving workflow, we achieve end-to-end inference latency within 100 milliseconds and support responsive, continuous interaction between robots and their environments.

End-to-end observability makes latency optimization measurable. We track request handling, preprocessing, orchestration, and model execution separately to identify bottlenecks and determine whether a local improvement benefits the entire response path. Deployment constraints feed back into model and system design as we build increasingly capable models.

Kernel. A shared GPU kernel layer translates model computation into hardware-efficient execution across both training and real-time inference, enabling kernel optimizations and engineering insights to be reused across both environments. Designed to address their distinct computational demands, it targets recurring bottlenecks in attention, matrix operations, normalization, tensor transformations, and encoding, with implementations tailored to the shapes, layouts, and memory access patterns of real workloads.

We optimize arithmetic throughput, memory access efficiency, and GPU work organization. By fusing adjacent operations, reusing intermediate results, and dynamically adapting execution plans, we reduce redundant memory traffic and kernel-launch overhead. Savings on frequently executed paths accumulate across layers, execution steps, and training iterations, turning local optimizations into system-level gains.

Our custom attention kernels deliver approximately 1,200 TFLOP/s on average across forward and backward benchmarks—over 6× the throughput of a tuned FlexAttention baseline. At the system level, our optimizations deliver over 1.7× speedup in end-to-end training and 2× speedup in inference in the evaluated configurations.

Together, these layers give us direct control over the path from training data to robot response. As the infrastructure improves, research ideas reach large-scale experiments faster, compute budgets support more productive exploration, and models move into real-world deployment on a system that evolves alongside them.

4.3Model

Natura-1 is a single 50B mixture-of-experts transformer trained jointly on language, images, video, and action. Instruction understanding, world modeling, and action generation are handled by a single sequence model rather than separate subsystems, and three principles shape it: how much the model learns per unit of compute, how much it learns per trajectory, and what it learns about.

Whole Trajectories on a Standard Transformer. The first requirement of a foundation model is scalability: the architecture must never be the bottleneck, and every gain in training throughput should translate directly into learning. Natura-1 models an entire episode autoregressively as one sequence of language, image, video, and action tokens, so every forward and backward pass supervises every step of a trajectory, not a single sampled observation–action window. The backbone is a standard MoE transformer. Modality-specific inductive bias lives only in the sequence layout and the attention pattern, which keeps the core hardware-aligned and lets multimodal physical learning approach the training efficiency of frontier language and video models.

Video and Action as One State. At any moment, what the camera sees and what the hand does are two projections of the same physical state, so learning to predict video is also learning to act. This matters because video is the abundant modality: action labels are scarce and costly, while video dominates the tokens of every trajectory. Natura-1 uses past video as memory and learns to predict future video as part of its world model. It trains video and action together using flow matching and joint denoising, with a separate loss formulation for each modality. A trajectory yields far more supervision than its action labels alone — the basis for the robustness, memory, and recovery visible in the sustained workflows above.

Prediction Is Not Understanding. A model can fit the joint distribution of video and action and still ignore the instruction: in most clips the scene alone predicts what happens next, so language is the easiest signal to discard. Natura-1's pretraining makes language load-bearing. Using the fine-grained captions from our data pipeline, it is shaped so that a difference in stated intent yields a different predicted future, in video and action alike. In parallel, the model draws more fully on visual priors to read the scene an instruction refers to. Together, these approaches ground the zero-shot instruction following shown above in understanding rather than imitation.


The data, infrastructure and model above are built around a shared objective: turn more human experience into better action predictions. The scaling curves below show how Natura-1 progresses toward that objective. As training advances from approximately 44,000 to one million hours of experience, prediction error falls on both held-out human data and robot validation data.

On held-out human data, Action MSE decreases by 47.7% and Action MAE by 37.3%. Evaluating the same model weights on a held-out validation set of real-robot data shows improvements in robot action prediction as well: MSE decreases by 67.7% and MAE by 49.3% over the same training range, without further training for this evaluation. Both evaluations use teacher forcing, conditioning each prediction on the past observation.

These results support our integrated approach to scaling physical intelligence. With continued investment in data and compute, we aim to broaden the range of tasks and environments our models can handle, advancing toward a general-purpose physical foundation model.

Natura-1 provides early evidence that generalization can coexist with the complexity of dexterous hands. Further progress depends on the full stack: more capable and stable effector and sensing systems, pretraining data at greater scale and coverage, and models that transfer to robots with less adaptation. We expect it to be a long-term research and engineering effort.

Citation

@misc{naturewill2026natura1,
title        = {{Natura-1: The Will to Act}},
author       = {{Nature Will Team}},
year         = {2026},
howpublished = {\url{https://www.naturewill.com/blog/natura-1}}
}